NVIDIA GeForce GTX 1080 Max-Q vs NVIDIA GeForce RTX 5090

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

3375 points
42789 points
1167% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

61 FPS
1019 FPS
958 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

55 FPS
503 FPS
448 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

46 FPS
740 FPS
694 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

42 FPS
425 FPS
383 FPS significantly higher Clouds frame rate

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Other Benchmarks

3DMark Graphics score

3DMark Graphics score

High-end graphics benchmark

5999 points
14480 points
141% significantly higher 3DMark Graphics score
Blender score

Blender score

Cycles Render (Samples per minute)

558.71 points
14992.38 points
2583% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

49707 points
383325 points
671% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

58341 points
380401 points
552% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1468 MHz
2017 MHz
37% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1468 MHz
2407 MHz
63% significantly higher boost clock speed

Memory

Onboard memory size for textures and vertices

8 GiB
32 GiB
300% significantly more memory

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
512 Bit
100% significantly larger memory bus width

TDP

Thermal Design Power: Measure of heat generated by the GPU

110 W
422% significantly lower TDP
575 W

Pixel Rate

Number of pixels that can be rendered per second

93.95 Gigapixels/s
423.6 Gigapixels/s
350% significantly higher pixel rate

Shading Units

Number of processors dedicated to shader processing

2560
21760
749% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

160
680
325% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

64
176
175% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

141st of 594
1st of 594

Release date

The official date of release of this chip

2017 June
2025 January

Memory Type

The type of memory used by this chip

GDDR5X
GDDR7

DirectX Support

Maximum version of DirectX supported

12.1
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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