NVIDIA GeForce GTX 1080 Max-Q vs NVIDIA GeForce RTX 5060 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

3375 points
6073 points
79% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

61 FPS
126 FPS
65 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

55 FPS
80 FPS
24 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

46 FPS
112 FPS
67 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

42 FPS
61 FPS
19 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

558.71 points
3522.98 points
530% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

49707 points
104383 points
109% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

58341 points
98514 points
68% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1468 MHz
54% significantly higher core clock speed
952 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1468 MHz
0.89% slightly higher boost clock speed
1455 MHz

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
100% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

320.3 GB/s
384 GB/s
19% slightly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

110 W
45 W
144% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

93.95 Gigapixels/s
34% slightly higher pixel rate
69.84 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

234.9 Gigatexels/s
55% significantly higher texture rate
151.3 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

2560
3328
30% slightly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

160
53% significantly more texture mapping units
104

Render Output Processors

Number of processors dedicated to final pixel rendering

64
33% slightly more render output processors
48

Other details

Rank

Ranking in the hardwareDB database

141st of 592
81st of 592

Release date

The official date of release of this chip

2017 June
2025 May

Memory Type

The type of memory used by this chip

GDDR5X
GDDR7

DirectX Support

Maximum version of DirectX supported

12.1
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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