NVIDIA GeForce GTX 1060 Max-Q vs AMD Radeon Pro 575

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Benchmark Score

Overall Score

General gaming and workstation score

1789 points
2% slightly better overall score
1752 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

37 FPS
42 FPS
6 FPS slightly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

30 FPS
9 FPS significantly higher Electron frame rate
21 FPS

City frame rate

Procedurally generated city scene with voxel rendering

25 FPS
35 FPS
11 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

23 FPS
9 FPS significantly higher Clouds frame rate
14 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

347.28 points
52% significantly higher Blender score
228.12 points
Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

29934 points
35081 points
17% slightly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

32085 points
0.76% slightly higher Geekbench 5 (Vulkan) score
31842 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

32446 points
34762 points
7% slightly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

29492 points
37847 points
28% slightly higher Geekbench 6 (Vulkan) score

Specifications

Memory Bus Width

Number of parallel lines to the memory chips

192 Bit
256 Bit
33% slightly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

192.2 GB/s
217 GB/s
12% slightly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

80 W
87% significantly lower TDP
150 W

Pixel Rate

Number of pixels that can be rendered per second

71.04 Gigapixels/s
102% significantly higher pixel rate
35.07 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

118.4 Gigatexels/s
140.3 Gigatexels/s
18% slightly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

3.79 TFLOPS
4.49 TFLOPS
18% slightly better floating point performance

Shading Units

Number of processors dedicated to shader processing

1280
2048
60% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

80
128
60% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

48
49% significantly more render output processors
32

Other details

Rank

Ranking in the hardwareDB database

222nd of 587
223rd of 587

Release date

The official date of release of this chip

2017 June
2017 June

Memory Type

The type of memory used by this chip

GDDR5
GDDR5

DirectX Support

Maximum version of DirectX supported

12.1
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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