NVIDIA GeForce GTX 1060 3GB vs AMD Radeon Vega 6

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2068 points
556% significantly better overall score
315 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

42 FPS
35 FPS significantly higher Flux Core frame rate
8 FPS

Electron frame rate

Randomly generated noise sphere test

33 FPS
27 FPS significantly higher Electron frame rate
6 FPS

City frame rate

Procedurally generated city scene with voxel rendering

27 FPS
21 FPS significantly higher City frame rate
6 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

29 FPS
27 FPS significantly higher Clouds frame rate
3 FPS

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

33958 points
384% significantly higher Geekbench 5 (OpenCL) score
7003 points
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

33939 points
399% significantly higher Geekbench 5 (Vulkan) score
6797 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

33375 points
363% significantly higher Geekbench 6 (OpenCL) score
7199 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

32433 points
373% significantly higher Geekbench 6 (Vulkan) score
6854 points

Specifications

Core Clock Speed

Nominal chip frequency

1506 MHz
401% significantly higher core clock speed
300 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1708 MHz
0.47% slightly higher boost clock speed
1700 MHz

TDP

Thermal Design Power: Measure of heat generated by the GPU

120 W
45 W
166% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

81.98 Gigapixels/s
502% significantly higher pixel rate
13.6 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

123 Gigatexels/s
201% significantly higher texture rate
40.8 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

1152
200% significantly more shading units
384

Texture Mapping Units

Number of processors dedicated to applying textures

72
200% significantly more texture mapping units
24

Render Output Processors

Number of processors dedicated to final pixel rendering

48
499% significantly more render output processors
8

Other details

Rank

Ranking in the hardwareDB database

210th of 598
380th of 598

Release date

The official date of release of this chip

2016 August
2021 April

Memory Type

The type of memory used by this chip

GDDR5
-

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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