NVIDIA GeForce GT 730 vs NVIDIA GeForce MX570 A

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

204 points
278 points
36% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

5 FPS
37 FPS
32 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

3 FPS
1 FPS significantly higher Electron frame rate
2 FPS

City frame rate

Procedurally generated city scene with voxel rendering

3 FPS
4 FPS
0 FPS slightly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

2 FPS
0 FPS slightly higher Clouds frame rate
2 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

40.01 points
577.72 points
1343% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

3630 points
39939 points
1000% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

3735 points
37071 points
892% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

902 MHz
8% slightly higher core clock speed
832 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1253 MHz
8% slightly higher boost clock speed
1155 MHz

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
100% significantly larger memory bus width
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

28.8 GB/s
96 GB/s
233% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

49 W
25 W
96% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

2.8 Gigapixels/s
36.96 Gigapixels/s
1219% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

11.2 Gigatexels/s
73.92 Gigatexels/s
560% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

96
2048
2033% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

16
64
300% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

4
32
700% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

446th of 599
399th of 599

Release date

The official date of release of this chip

2015 April
2021 December

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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