NVIDIA GeForce GT 610 vs NVIDIA GeForce MX330

Compare NVIDIA GeForce GT 610 vs NVIDIA GeForce MX330, specs and GPU benchmark score. Which is the better graphics card for the money?

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Benchmark Score

Overall Score

General gaming and workstation score

28 points
566 points
1921% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

1 FPS
18 FPS
17 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

0 FPS
9 FPS
9 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

0 FPS
9 FPS
9 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

0 FPS
8 FPS
8 FPS significantly higher Clouds frame rate

Free GPU Benchmark

Want to compare your graphics card against the GeForce GT 610 and the GeForce MX330? Download our free and quick PC Performance Test.

Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

1164 points
10474 points
799% significantly higher Geekbench 5 (OpenCL) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

1280 points
10544 points
723% significantly higher Geekbench 6 (OpenCL) score

Specifications

Memory Bus Width

Number of parallel lines to the memory chips

64 Bit
Identical
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

14.37 GB/s
56.06 GB/s
290% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

29 W
10 W
190% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

1.62 Gigapixels/s
25.5 Gigapixels/s
1474% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

6.48 Gigatexels/s
38.26 Gigatexels/s
490% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

48
384
700% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

8
24
200% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

4
16
300% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

555th of 586
317th of 586

Release date

The official date of release of this chip

2012 April
2020 February

Memory Type

The type of memory used by this chip

DDR3
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

GeForce GT 610 vs GeForce MX330 specs and performance

According to the hardwareDB Benchmark, the GeForce MX330 GPU is faster than the GeForce GT 610 in gaming.

In addition, the GeForce MX330 has a significantly lower TDP at 10 W when compared to the GeForce GT 610 at 29 W. Heat output doesn't match power consumption directly but, it's a good estimate.

In conclusion, all specs and GPU benchmarks considered, will recommend the GeForce MX330 over the GeForce GT 610.

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