NVIDIA GeForce 940MX vs NVIDIA GeForce MX550

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Benchmark Score

Overall Score

General gaming and workstation score

306 points
1650 points
439% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

8 FPS
41 FPS
33 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

6 FPS
23 FPS
17 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

5 FPS
27 FPS
21 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

5 FPS
15 FPS
11 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

58.68 points
233.88 points
298% significantly higher Blender score
Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

6582 points
36084 points
448% significantly higher Geekbench 5 (OpenCL) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

6410 points
33865 points
428% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

5702 points
32349 points
467% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1004 MHz
1065 MHz
6% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1242 MHz
1320 MHz
6% slightly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

64 Bit
Identical
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

16.02 GB/s
96 GB/s
499% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

23 W
8% slightly lower TDP
25 W

Pixel Rate

Number of pixels that can be rendered per second

9.94 Gigapixels/s
21.12 Gigapixels/s
112% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

29.81 Gigatexels/s
42.24 Gigatexels/s
41% slightly higher texture rate

Shading Units

Number of processors dedicated to shader processing

384
1024
166% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

24
32
33% slightly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

8
16
100% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

378th of 594
233rd of 594

Release date

The official date of release of this chip

2016 June
-

Memory Type

The type of memory used by this chip

DDR3
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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