NVIDIA Quadro K5100M

NVIDIA Quadro K5100M Benchmark

NVIDIA Quadro K5100M GPU benchmark, specs and release date - 8 GB NVIDIA Graphics card rating. How good is the Quadro K5100M for gaming?

GPU Benchmark Score

5 %
Bad score from 2 samples
High uncertainty

Ranked 327th out of 526 in the GPU Database. Tests performed at 1920 x 1080 resolution.

Benchmark Average 10% Low 1% Low
Flux Core
Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes
Randomly generated noise sphere test
Procedurally generated city scene with voxel rendering
Real-time noise calculation and ray marching test

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Geekbench (Metal)
Geekbench (Metal)
Geekbench (OpenCL)
Geekbench (OpenCL)
5,204 7,697

Compare these benchmarks and specs using our GPU Comparison Tool.

GPU Comparison

The NVIDIA Quadro K5100M compared against popular alternatives. Compare against more GPUs with our GPU Comparison Tool.

AMD Radeon R9 260
16 %
AMD Radeon R9 M380
15 %
AMD Radeon R7 260
15 %
AMD FirePro W5000
15 %
NVIDIA GeForce GTX 750 Ti
12 %
NVIDIA Quadro M1000M
9 %
NVIDIA Quadro K5100M
5 %


Core Clock 771 MHz
Memory Type GDDR5
Memory Size 8 GiB
Bus Width 256 bit
Memory Bandwidth 115.2 GB/s
TDP 100 W
Floating Point Performance 2.37 TFLOPS
Release Date 2013-07-23
DirectX Support 11
OpenGL Support 4.5
Pixel Rate 25 Gigapixels/s
Texture Rate 99 Gigatexels/s
Shading Units 1536
Texture Mapping Units 128
Render Output Processors 32

NVIDIA Quadro K5100M

The Quadro K5100M is a GPU from NVIDIA released in 2013. This chip has a bad gaming score at 5% in our GPU benchmark.

The Quadro K5100M has 8 GiB of GDDR5 memory, with a total memory bandwidth of 112 GB/s. The memory bus has a width of 256 bits. More memory is beneficial when gaming at high resolutions as the memory needs to store the frame buffer and all the game textures. If you run out of memory, you will experience poor performance as the GPU needs to swap data in and out of the memory as it is used.

In terms of clock speed, the Quadro K5100M GPU core runs at a frequency of 771 MHz. The core clock is directly related to the performance of a GPU, the higher the clock, the more processing can be done per second. A higher clock does not guarantee better performance by itself, this also depends on the number of shading units and other elements of the pipeline.

The performance specs of the Quadro K5100M are a raw floating-point performance of 2.37 TFLOPS : this represents the number of floating point (decimal) operations completed per second. In addition, this NVIDIA GPU has a pixel rate of 25 Gigapixels/s, the number of pixels the GPU is capable of outputting every second. Furthermore, it has a texture fill rate of 99 Gigatexels/s, the number of pixels the GPU can renderer per second.

As for rendering API support, the Quadro K5100M supports up to DirectX 11. In addition, in cross-platform titles, OpenGL 4.5 features are supported. Newer APIs are usually more efficient, allowing for better performance in games and better graphical effects.

The raw technical specs of the Quadro K5100M are: 1536 total shading units (general purpose parallel cores capable of processing different aspects of the graphics pipeline), 128 texture mapping units (specialised processors for texture operations, this determines the texture rate) and 32 render output processors or units (the final step in the rendering pipeline, responsible for rasterising the image)

Power and thermals for the NVIDIA Quadro K5100M are a TDP (Thermal Design Power) of 100 watts. This measures the amount of heat the GPU produces when running at 100%. This isn't a measure of power consumption, but it's a good estimate.

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