Intel HD 510

Intel HD 510 Benchmark

Intel HD 510 GPU benchmark, specs and release date - Intel Graphics card rating. How good is the HD 510 for gaming?

GPU Benchmark Score

1 %
Bad score from 2 samples
High uncertainty

Ranked 462nd out of 526 in the GPU Database. Tests performed at 1920 x 1080 resolution.

Benchmark Average 10% Low 1% Low
Flux Core
Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes
Randomly generated noise sphere test
Procedurally generated city scene with voxel rendering
Real-time noise calculation and ray marching test

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Geekbench (OpenCL)
Geekbench (OpenCL)
Geekbench (Vulkan)
Geekbench (Vulkan)
2,699 2,757

Compare these benchmarks and specs using our GPU Comparison Tool.

GPU Comparison

The Intel HD 510 compared against popular alternatives. Compare against more GPUs with our GPU Comparison Tool.

Intel UHD
5 %
AMD Radeon R5 M330
3 %
AMD Radeon R7 M360
3 %
Intel HD 5000
3 %
Intel HD 515
2 %
Intel HD 5500
2 %
Intel HD 510
1 %


Core Clock 350 MHz
Boost Clock 950 MHz
TDP 15 W
Release Date 2015-09-01
DirectX Support 12
OpenGL Support 4.6
Pixel Rate 2 Gigapixels/s
Texture Rate 11 Gigatexels/s
Shading Units 96
Texture Mapping Units 12
Render Output Processors 2

Intel HD 510

The HD 510 is a GPU from Intel released in 2015. This chip has a bad gaming score at 1% in our GPU benchmark.

In terms of clock speed, the HD 510 GPU core runs at a frequency of 350 MHz and if power and temperature permits, it can boost up to 950 MHz. The core clock is directly related to the performance of a GPU, the higher the clock, the more processing can be done per second. A higher clock does not guarantee better performance by itself, this also depends on the number of shading units and other elements of the pipeline.

The performance specs of the HD 510 are this Intel GPU has a pixel rate of 2 Gigapixels/s, the number of pixels the GPU is capable of outputting every second. Furthermore, it has a texture fill rate of 11 Gigatexels/s, the number of pixels the GPU can renderer per second.

As for rendering API support, the HD 510 supports up to DirectX 12. In addition, in cross-platform titles, OpenGL 4.6 features are supported. Newer APIs are usually more efficient, allowing for better performance in games and better graphical effects.

The raw technical specs of the HD 510 are: 96 total shading units (general purpose parallel cores capable of processing different aspects of the graphics pipeline), 12 texture mapping units (specialised processors for texture operations, this determines the texture rate) and 2 render output processors or units (the final step in the rendering pipeline, responsible for rasterising the image)

Power and thermals for the Intel HD 510 are a TDP (Thermal Design Power) of 15 watts. This measures the amount of heat the GPU produces when running at 100%. This isn't a measure of power consumption, but it's a good estimate.

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