NVIDIA GeForce 930M
The GeForce 930M is a GPU from NVIDIA released in 2015. This chip has a bad gaming score at 5% in our GPU benchmark.
It has a total memory bandwidth of 14 GB/s. The memory bus has a width of 64 bits.
In terms of clock speed, the GeForce 930M GPU core runs at a frequency of 928 MHz and if power and temperature permits, it can boost up to 941 MHz. The core clock is directly related to the performance of a GPU, the higher the clock, the more processing can be done per second. A higher clock does not guarantee better performance by itself, this also depends on the number of shading units and other elements of the pipeline.
The performance specs of the GeForce 930M are this NVIDIA GPU has a pixel rate of 8 Gigapixels/s, the number of pixels the GPU is capable of outputting every second. Furthermore, it has a texture fill rate of 23 Gigatexels/s, the number of pixels the GPU can renderer per second.
As for rendering API support, the GeForce 930M supports up to DirectX 12. In addition, in cross-platform titles, OpenGL 4.6 features are supported. Newer APIs are usually more efficient, allowing for better performance in games and better graphical effects.
The raw technical specs of the GeForce 930M are: 384 total shading units (general purpose parallel cores capable of processing different aspects of the graphics pipeline), 24 texture mapping units (specialised processors for texture operations, this determines the texture rate) and 8 render output processors or units (the final step in the rendering pipeline, responsible for rasterising the image)
Power and thermals for the NVIDIA GeForce 930M are a TDP (Thermal Design Power) of 33 watts. This measures the amount of heat the GPU produces when running at 100%. This isn't a measure of power consumption, but it's a good estimate.
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